
The Romanian Blouse: Memory and Heritage
Thu, Jun 25 · 10:00 AM
Museu Ceràmica
On 13 September 2005, a virtual pandemic spread through the world of World of Warcraft after the boss Hakkar gained a contagious spell called Corrupted Blood. The effect was meant to remain confined to the Zul’Gurub dungeon, but a software bug allowed it to spread across the game in an unprecedented way. Even when players escaped the disease, their pets could still carry it, turning a programming error into a virtual outbreak that later helped epidemiologists think through cases such as COVID-19. The incident unexpectedly linked the digital and physical worlds, raising questions about identity, behavior, and the human side of life on screen. That story unfolds here through Aokizy’s work, which uses green monochrome CRT monitors and the computer screen as a base for post-digital image-making in the internet age. Inspired in part by the Korean film The Maggie, the artist explores the tension between faith and doubt, and reflects on the screen as a device that can alter the meaning and identity of images. As pixels gradually fill with color, new faces and narratives emerge. The exhibition presents a world built from a single tone, where characters, stories, and images are constantly reconstructed and consumed, much like the virtual lives affected by Corrupted Blood. Aokizy (Seoul, 1988) treats the screen and the canvas as connected surfaces that contain and transmit images only temporarily.